![]() You can go back and replay the levels to get a better time and look for secrets, but there isn’t really a reward to motivate you to do so. After that, however, there’s not much else to bring you back. The first two are disappointingly short with the third being the only real challenge. After beating the 13 main missions, you can take on the three challenge missions. Speaking of replayability, to some, this might be the weakest aspect of Fashion Police Squad. This would help encourage more replayability in pursuit of better scores. These are all nice but I do wish the game gave some sort of grade-based rank as well. These stats will also appear on the menu selection screen after completion. At the end of each level, you’ll be shown a stat screen with your time taken, crimes stopped, swag found, and secrets discovered. This encourages you to go off the beaten path where you can find something as simple as a poster of Des in bold fashion styles or even a trophy, as is the case with L’Art. Each mission of Fashion Police Squad has secrets to uncover and these often require some experimentation with the game’s movement mechanics. Of course, a key part of a lot of retro shooters is not just what you see in front of you in a level, but what you don’t. The wild soap opera twists are pretty fun and so often the gameplay sections that follow are too. It took me two days to play through the game and a big part of what kept me coming back (for multiple sessions in a day) was the intrigue of what would come next. With plenty more passing references to things like Zero Wing. Everything from its level design, which replaces the search for keycards with color-coordinated cutting scissors, to the difficulty selection menu, is reminiscent of classics like DOOM and Wolfenstein. Being a boomer shooter, Fashion Police Squad wears its inspirations proudly on its sleeve, and, sometimes, boldly on its chest. ![]() There are parkour sequences, car chases, boss fights, and more. It’s a short campaign but it packs in a lot of variety. Now, my Titanfall 2 comparison is primarily due to the pacing of Fashion Police Squad. This sort of combat mechanic might lead some players to find the game too complex for its own good, for me, however, it was the reason why the game remained engaging even in its closing encounters. Plus, the introduction of new enemy types (especially in the later missions) was a surprise in its own right. This mix and matching of weapons to ridiculous enemy types mean you constantly have to assess who you’re fighting and what you’re using. If the enemy is donning a drab grey suit, then you need to splash them with a bit of color. For example, if you see an enemy with loose, baggy clothes, then you have to use your tailoring gun to fix it. This is because there are several different types of enemies in Fashion Police Squad and they can each be dealt with by one (or two in the late game) of the weapons in your arsenal. Don’t get me wrong, there are waves and waves of enemies to fight, but doing so requires some focus. Fashion Police Squad is a first-person shooter where you will not just shoot wave after wave of enemies mindlessly. The second comparison I have to make is with Titanfall 2, but this one will take a bit more explanation. Fashion Police Squad is nothing if not committed to the bit and through the roughly five-hour campaign, you will hear fashion pun after fashion pun, most of which are amusingly creative. The first is Far Cry 3: Blood Dragon, as both games have a wholehearted commitment to telling a story that feels like a Madlib retelling of a random 80s action movie. I don’t usually like to compare games in reviews, but in the case of Fashion Police Squad, both comparisons are compliments and should help you get a better understanding of the game as a whole. Along the way, you must use your growing arsenal of clothing-themed weapons to blast some sense into your enemies. ![]() You play as Sergeant Des, a member of the prestigious Fashion Police Squad (FPS for short) as they work to stop a massive crime of fashion. The question, however, is whether Fashion Police Squad is in season or if it’s best left on the clearance rack. In the debut game from Mopeful, the hook is fashion. In such a saturated market, new games have to do something to differentiate themselves from their inspirations. On our site alone, we have covered several different retro shooters in the last year, from Project Warlock II to Scathe. Or, to be more accurate, has been upon us and, just like early 2000s fashion, they came back without us even noticing. ![]()
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